home *** CD-ROM | disk | FTP | other *** search
Text File | 1980-02-15 | 16.5 KB | 1,045 lines |
- ;This is the 'Fireworks Intro II' ! Coded by CORTO
- ;Only for Angels members !
-
- ; A, Jrun
- ; WI filename run end
- ; Ltext:
- ; L*** for comments
-
-
- org $40000
- load $40000
-
- run:
- movem.L d0-d7/a0-a6,-(sp)
- bsr.L save_all
- lea $50000,a0
- move #$98ff,d7
- run1:
- clr.l (a0)+
- dbra d7,run1
-
- lea font,a0
- lea fonts,a1
- move #1727,d7
- run2:
- move (a0)+,(a1)+
- clr (a1)+
- dbra d7,run2
-
- bsr.L makedet
- move #15,d6
- run3:
- bsr.L makecopper
- dbra d6,run3
- bsr.L rectifzoom
- move #$100,coltab2+2
- lea $dff000,a6
- move #$3fff,$9a(a6)
- move #$c000,$9a(a6)
- move #$3fff,$96(a6)
- move #$83c0,$96(a6)
- move.L #copperlist,$80(a6)
- clr $88(a6)
- lea $dff000,a6
- bsr.L normal
-
-
- move.L #%111101111011100111101111,$63780+38
- move.L #%100001001010100011001001,$63780+64+38
- move.L #%100001001011100011001001,$63780+128+38
- move.l #%100001001010010011001001,$63780+192+38
- move.l #%111101111010010011001111,$63780+256+38
-
- wait:
- cmpi.b #1,6(a6)
- bne.s wait
- tst.b 5(a6)
- bne.s wait
- move.L bpw,d0
- move.L bpa,bpw
- move.l d0,bpa
- move d0,copbpl3d+6
- swap d0
- move d0,copbpl3d+2
- swap d0
- addi.l #64,d0
- move d0,copbpl3d+14
- swap d0
- move d0,copbpl3d+10
- lea $dff000,a6
- bsr.L clear3d
- bsr.L calcule
- lea $dff000,a6
- bsr.L draw
-
- ;lea $dff000,a6
- move.b delai,d0
- add.b d0,wait1
- tst.b wait1
- bne.s irq1
- bsr.L print
- irq1:bsr.L cycle
-
- clr boum+2
-
- lea det,a0
- lea bp1,a4
- bsr.L polaire
-
- lea det+[40*nbdata],a0
- lea bp3,a4
- bsr.L polaire
-
- addi.b #2,cpal2
- bne.s irq03
- bsr.L makecopper
-
- irq03:
- addi.b #$40,cpal
- bne.s irq3
-
- tst colmap1+2
- beq.s irq01
- move colmap1+2,d0
- bsr.s noir
- move d0,colmap1+2
- irq01:
- tst colmap2+2
- beq.s irq3
- move colmap2+2,d0
- bsr.s noir
- move d0,colmap2+2
- move d0,colmap2+6
- irq3:
- lea $dff000,a6
-
- ;move #$f00,$dff180
-
- btst #6,$bfe001
- bne.L wait
- bsr.L restore_all
- movem.L (sp)+,d0-d7/a0-a6
- rts
- wait1:dc.b 0
- delai:dc.b $40
- delai2:dc.l $c9f00000
- even
- speedtable:dc.W $10f9,$20e9,$40c9,$8089
-
- noir:
- move d0,d1
- move d0,d2
- move d0,d3
- and #$f00,d1
- tst d1
- beq.s noir1
- sub #$100,d1
- noir1:and #$f0,d2
- tst d2
- beq.s noir2
- sub #$10,d2
- noir2:and #$f,d3
- tst d3
- beq.s noir3
- subq #1,d3
- noir3:
- or d3,d1
- or d2,d1
- move d1,d0
- rts
-
- cpal:dc.b 0
- cpal2:dc.b 0
-
- clear3d:move #$8400,$96(a6)
- clear31:btst #$e,2(a6)
- bne.s clear31
- move #$400,$96(a6)
- move #20,$66(a6) ;64-44
- move.l bpw,$54(a6)
- move.L #$1000000,$40(a6)
- move #[280*64]+22,$58(a6)
- rts
-
- rectifzoom:
- lea angels2,a2
- recl1:move (a2),d0
- ext.l d0
- lsl.l #8,d0
- divs #112,d0
- move d0,(a2)+
- cmpi #$7777,(a2)
- bne.s recl1
- rts
-
- ;*** 8,16 et 24 sont les vitesses de rotation
- ;mais attention a ce que les lignes ne sortent pas de l'ecran
-
- calcule:
- addi #8,x+2
- andi #$7fe,x+2
- addi #16,y+2
- andi #$7fe,y+2
- addi #24,z+2
- andi #$7fe,z+2
- lea si,a0
- lea cos,a1
- lea angels2,a2
- lea coord,a3
- movem.L vide,d0-d7
- calculoop:
- movem.w (a2)+,d0/d1/d2
- move d0,d5
- move d1,d6
- x:move #$200,d3
- muls (a0,d3),d0
- muls (a1,d3),d1
- sub.l d1,d0
- muls (a1,d3),d5
- move d6,d1
- muls (a0,d3),d1
- add.l d5,d1
- asr.l #8,d0
- asr.l #2,d0
- asr.l #8,d1
- asr.l #2,d1
- y:move #$600,d3
- move d1,d5
- move d2,d6
- muls (a0,d3),d1
- muls (a1,d3),d2
- sub.l d2,d1
- muls (a1,d3),d5
- move d6,d2
- muls (a0,d3),d2
- add.l d5,d2
- asr.l #2,d1
- asr.l #8,d2
- asr.l #2,d2
- z:move #$200,d3
- move d2,d5
- move d0,d6
- muls (a0,d3),d2
- muls (a1,d3),d0
- sub.l d0,d2
- muls (a1,d3),d5
- move d6,d0
- muls (a0,d3),d0
- add.l d5,d0
- asr.l #2,d0
- asr.l #8,d2
- asr.l #6,d2
-
- add #300,d2
- divs d2,d0
- divs d2,d1
- addi #[22*128],d0
- addi #[111*16],d1
- move d0,(a3)+
- move d1,(a3)+
- cmpi #$7777,(a2)
- bne.L calculoop
- rts
-
- draw:
- lea coord,a3
- Lea angels2l,a4
- movem.L vide,d0-d7
- move.L bpw,a0
- move #$8400,$96(a6)
- wbbl:btst #6,2(a6)
- bne.s wbbl
- move #$400,$96(a6)
- move.l #$ffff8000,$72(a6)
- move.l #-1,$44(a6)
- move.w #64,$60(a6)
- move.w #64,$66(a6)
-
- drawloop1:
- move.b (a4)+,d0
- move.b (a4)+,d2
-
- lsl.b #2,d0
- lsl.b #2,d2
- ext d0
- ext d2
-
- move 2(a3,d0.w),d1
- move (a3,d0.w),d0
- move 2(a3,d2.w),d3
- move (a3,d2.w),d2
-
- asr #4,d0
- asr #4,d1
- asr #4,d2
- asr #4,d3
-
- cmp d0,d2
- bne.s draw1
- cmp d1,d3
- beq.s draw2
- draw1:
- bsr.s drawline
- draw2:
- cmpi.B #$77,(a4)
- bne.s drawloop1
- rts
-
- drawline:
- move.l d1,d4
- lsl.l #6,d4
- moveq #-$10,d5
- and.w d0,d5
- lsr.w #3,d5
- add.w d5,d4
- add.l a0,d4
- clr.l d5
- sub.w d1,d3
- roxl.b #1,d5
- tst.w d3
- bge.s y2gy1
- neg.w d3
- y2gy1:
- sub.w d0,d2
- roxl.b #1,d5
- tst.w d2
- bge.s x2gx1
- neg.w d2
- x2gx1:
- move.w d3,d1
- sub.w d2,d1
- bge.s dygdx
- exg d2,d3
- dygdx:roxl.b #1,d5
- move.b table_octants(pc,d5),d5
- add.w d2,d2
- move #$8400,$96(a6)
- wblit:btst #6,$2(a6)
- bne.s wblit
- move #$400,$96(a6)
- move.w d2,$62(a6)
- sub.w d3,d2
- bge.s signnl
- or.b #$40,d5
- signnl:move.w d2,$52(a6)
- sub.w d3,d2
- move.w d2,$64(a6)
- and.w #$f,d0
- ror.w #4,d0
- or.w #$bca,d0
- move.w d0,$40(a6)
- move.w d5,$42(a6)
- move.l d4,$48(a6)
- move.l d4,$54(a6)
- lsl.w #6,d3
- addq.w #2,d3
- move.w d3,$58(a6)
- rts
-
- table_octants:
- dc.b 1,17,9,21,5,25,13,29
- even
-
- bpa:dc.L b3p1 ;bitplan affiché
- bpw:dc.L b3p2 ;bitplan travail
-
- vide:blk.b 32,0
-
- angels2:
- dc.w -600,100,400,-500,350,400,-400,100,400
-
- dc.w -450,350,400,-300,350,400,-300,100,400
-
- dc.w -125,225,400,-50,100,400,-225,100,400,-225,350,400
- dc.W 75,350,400,0,350,400,0,250,400,125,250,400
- dc.w 0,100,400,175,100,400
-
- dc.W 250,350,400,250,100,400,600,100,400,400,350,400,500,350,400
- dc.w $7777
-
- angels2l:
- dc.b 0,1,1,2,2,0
- dc.b 3,4,4,5
- dc.b 6,7,7,8,8,9,9,10,11,14,12,13,14,15
- dc.b 16,17,17,18,18,19,19,20
- dc.w $7777
-
-
- coord:blk.w 80,0
-
-
- clear:
- lea $dff000,a6
- move #$8400,$96(a6)
- clear1:
- btst #6,2(a6)
- bne.s clear1
- move #$400,$96(a6)
- move.L #$1000000,$40(a6)
- move #$14,$66(a6)
- move.L #bp1,$54(a6)
- move #[222*64]+22,$58(a6)
- rts
-
- clear2:
- lea $dff000,a6
- move #$8400,$96(a6)
- clear5:
- btst #6,2(a6)
- bne.s clear5
- move #$400,$96(a6)
- move.L #$1000000,$40(a6)
- move #$14,$66(a6)
- move.L #bp3,$54(a6)
- move #[222*64]+22,$58(a6)
- rts
-
- mod=0
- arg=4
- vmod=8
- varg=12
- modx=16
- cx=20
- cy=22
- typ=24
- adr=26
- img=28
- amod=30
-
- nbdata=34
-
- polaire:
- lea si,a6 ;sinus
- lea cos,a5
- ;lea bp1,a4
- lea bp2,a2
- lea table_images,a3
- ;lea det,a0
- move #39,d7
- poloop1:
- tst typ(a0)
- bmi.L polend
- beq.s pol2
- move adr(a0),d1
- move img(a0),d0
- not d0
- and d0,(a4,d1.w)
- bra.s pol3
- pol2:
- move adr(a0),d1
- move img(a0),d0
- not d0
- and d0,(a2,d1.w)
- pol3:
- move.l arg(a0),d0
- add.l varg(a0),d0
- move.l d0,arg(a0)
- swap d0
- and #$7fe,d0
-
- move.L vmod(a0),d1
- add.L amod(a0),d1
- move.L d1,vmod(a0)
-
- move.l mod(a0),d1
- add.l vmod(a0),d1
- move.l d1,mod(a0)
-
- swap d1
-
- move (a6,d0.w),d2
- move (a5,d0.w),d3
- muls d1,d2
- muls d1,d3
- asr.L #8,d2
- asr.L #8,d3
- asr.l #2,d2
- asr.l #2,d3
-
- addi cy(a0),d2
- bmi.s pas_aff
- cmpi #221,d2
- bpl.s pas_aff
- addi cx(a0),d3
- bmi.s pas_aff
- cmpi #351,d3
- bpl.s pas_aff
-
- tst typ(a0)
- bne.s pols2
- ;pret a exploser ?
- tst.L vmod(a0)
- bmi.L explose
-
- pols2:
-
- move d3,d4
- ;mulu #44
- lsl #6,d2
- lsr #3,d3
- and #$fffe,d3
- add d3,d2
- and #$f,d4
- add d4,d4
- move (a3,d4.w),d4
- tst typ(a0)
- beq.s pol1
- or d4,(a4,d2.w)
- move d4,img(a0)
- move d2,adr(a0)
- polend:addi.L #nbdata,a0
- dbra d7,poloop1
- rts
- pol1:or d4,(a2,d2.w)
- move d4,img(a0)
- move d2,adr(a0)
- addi.L #nbdata,a0
- dbra d7,poloop1
- rts
-
- pas_aff:
- move #-1,typ(a0)
- bra.s polend
-
- table_images:dc.W $8000,$4000,$2000,$1000,$800,$400,$200,$100
- dc.w $80,$40,$20,$10,8,4,2,1
-
-
- typstop:dc.L 0
- typcount:dc.B 0
- even
-
- lancer:
- dc.l $6000000,$20000
- dc.L $40000,$800000,-$900
- dc.l $5d80000,-$20000
- dc.L $40000,$600000,-$b00
- dc.l $6000000,-$7000
- dc.L $50000,$480000,-$1300
- dc.l $6100000,$40000
- dc.l $40000,$500000,-$e00
- dc.L $5f00000,-$30000
- dc.L $60000,$400000,-$1500
- dc.L $6000000,$4000
- dc.L $40000,$400000,-$1100
- dc.L $5f80000,-$2000
- dc.L $48000,$600000,-$1800
- dc.L $6100000,$c000
- dc.l $55000,$500000,-$1000
- dc.l $6000000,$60000
- dc.l $50000,$680000,-$1400
- dc.L $5e00000,-$20000
- dc.L $60000,$3c0000,-$1700
- dc.l $5f40000,-$8000
- dc.L $30000,$300000,-$1900
- dc.L $6000000,0
- dc.l $50000,$40000,-$1500
- dc.l $6050000,$d000
- dc.L $50000,$50000,-$1100
- dc.L $5f00000,-$4000
- dc.L $50000,$400000,-$1800
- dc.L $6000000,$30000
- dc.L $40000,$200000,-$1600
- dc.L $6000000,-$14000
- dc.L $48000,$400000,-$1000
- dc.l $5f00000,-$40000
- dc.l $40000,$500000,-$e00
- dc.L $6000000,-$10000
- dc.L $50000,$500000,-$1200
- dc.l $6080000,$30000
- dc.L $3b000,$400000,-$d00
- dc.w $7777
-
- lancerc:dc.L lancer+20
-
-
- ;*** -1:ligne suivante
- ; -2:decaler toute la prochaine ligne pour centrer
- ; le texte
- text1:
- dc.b -1
- dc.b -1
- dc.b " ANGELS ",-1,-2 ;centre 'Present'
- DC.B " PRESENT ",-1
- dc.B -1,-1,-1
- dc.B " BEAST II",-1
- DC.B -1
- DC.B " 100% 2 DISKS VERSION",0 ;0=fini
-
- dc.b " " ;22 chars. maxi
-
- ;*** dc.b 1,2,3,4 : change speed
- ;dc.b $80: stop scrolltext
-
- text:
- ;dc.B 1," This is slow ",2," This is medium ",3
- ;dc.b "This is normal ",4,"Thiiiiis iiiiiiiis"
- ;dc.B " faaaaaaaaaaaaaaast !!! ",3
-
- dc.B 3," --- ANGELS --- ",2,32,1,32 ;centre a 22 chars.
- dc.b $80,1,32,2,32,3
- dc.b "bring you another quality crack called..."
- dc.B " Shadow of the Beast II",$80
- dc.B " from Psygnosis "
- dc.B "! This is the two-disks 100%"
- dc.B " version of this game ! "
- dc.b "To contact us, write to ... ",1
- dc.b "P.O. Box 10 - 4504 - Obercorn - LUXEMBURG ... "
- dc.B "P.O. Box 3 - 6040 - Jumet - BELGIUM ... "
- dc.b "P.O. Box 31 - 9910 - Mariakerke - BELGIUM ... "
- dc.B "P.O. Box 2568 - 4300 - Sandnes - NORWAY "
- dc.b "or call our boards ... "
- dc.b "Amiga East: 804-499-2266 (World HQ) ... "
- dc.b "Insider BBS: +39-564-415-697 (Euro HQ) ... "
- dc.b "World Trade Center: +41-170-11323 (Swiss HQ) ... "
- dc.B "Skyfox BBS: +49-911-353-571 (German HQ) ... "
- dc.b "City limits: +44-704-501-09 (England HQ) ... "
- dc.b "The Dutch Pirate: +31-011-723-66 (Holland HQ) ... "
- dc.b "Escape zone: 704-254-6448 ... "
- dc.B "Digital Expression: 813-398-7393 ... "
- dc.b "Wreck House: 201-751-2175 ... "
- dc.b "Reign in blood: +49-202-406-0981 ... "
- dc.B "House of Insanity: 813-584-6089 "
- dc.b "That's all ! "
- dc.B " Greetings to all our",3
- dc.b " friends and contacts all over the world ! "
- dc.b "This was ",2,"the Fireworks Intro"
- dc.b " coded by CORTO "
- dc.b $7f," ANGELS 1990 ",3,0
- even
- textptr:dc.l text
-
- normal:
- lea text1,a0
- move.l #bp0,d2
- normall1:
- move.L d2,d1
- normall2:clr.l d0
- move.b (a0)+,d0
- tst.B d0
- beq.L ret
- cmpi.B #-1,d0
- beq.s line1
- cmpi.b #-2,d0
- bne.s norm1
- move.l #$8fca8000,con1+2
- bra.s normall2
- norm1:
- sub.b #$20,d0
- ;lsl.b #2,d0
- mulu #72,d0
- addi.l #fonts,d0
- bsr.L letter
- addq.L #2,d1
- bra.s normall2
- line1:
- addi.l #16*64,d2
- move.l #$0fca0000,con1+2
- bra.s normall1
-
- print:
- tst.b textstop
- bne.L ret
- clr.l d0
- move.l textptr,a0
- move.b (a0)+,d0
- tst.b d0
- beq.s fini
- move.l a0,textptr
- cmpi.b #$80,d0
- beq.L spechg1
- cmpi.B #$20,d0
- blo.s spechg
- sub.b #$20,d0
- mulu #36,d0
- addi.l #font,d0
- move.L d0,a0
- lea scroll+44,a1
- move (a0)+,[46*0](a1)
- move (a0)+,[46*1](a1)
- move (a0)+,[46*2](a1)
- move (a0)+,[46*3](a1)
- move (a0)+,[46*4](a1)
- move (a0)+,[46*5](a1)
- move (a0)+,[46*6](a1)
- move (a0)+,[46*7](a1)
- move (a0)+,[46*8](a1)
- move (a0)+,[46*9](a1)
- move (a0)+,[46*10](a1)
- move (a0)+,[46*11](a1)
- move (a0)+,[46*12](a1)
- move (a0)+,[46*13](a1)
- move (a0)+,[46*14](a1)
- move (a0)+,[46*15](a1)
- move (a0)+,[46*16](a1)
- move (a0)+,[46*17](a1)
- ret:rts
- ret1:subq.B #1,textstop
- rts
- fini:
- move.l #text,textptr
- bra.L print
- spechg:
- subq.b #1,d0
- lsl #1,d0
- lea speedtable,a0
- move (a0,d0.w),d0
- move.b d0,delai2
- lsr #8,d0
- move.b d0,delai
- clr.b wait1
- bra.L print
- spechg1:move.B #150,textstop
- rts
- textstop:dc.B 0
- even
-
- letter: ;d0=font,d1=bp
- move #$8400,$96(a6)
- letter1:btst #6,2(a6)
- bne.s letter1
- move #$400,$96(a6)
- move.l d0,$50(a6)
- move.l d1,$54(a6)
- move.l d1,$48(a6)
- move.l d0,$4c(a6)
- con1:move.l #$fca0000,$40(a6)
- move.l #$ffff0000,$44(a6)
- move.w #60,$66(a6)
- move #60,$60(a6)
- clr.l $62(a6)
- move.w #[18*64]+2,$58(a6)
- rts
-
- cycle:
- tst.b textstop
- bne.L ret1
- move #$8400,$96(a6)
- cyc1:btst #6,$2(a6)
- bne.s cyc1
- move #$400,$96(a6)
- move.l #scroll-2,$54(a6)
- move.l #scroll,$50(a6)
- move.l delai2,$40(a6)
- move.l #$ffffffff,$44(a6)
- clr.l $64(a6)
- move.w #1048,$58(a6)
- rts
-
- save_all:
- move.L 4,a6
- jsr -132(a6)
- move.b #%10000111,$bfd100
- move.l $6c,save_vecteur_irq
- move.w $dff01c,save_intena
- or.w #$c000,save_intena
- move.w $dff002,save_dmacon
- or.w #$8100,save_dmacon
- rts
- restore_all:
- move.l save_vecteur_irq,$6c
- move.w #$7fff,$dff09a
- move.w save_intena,$dff09a
- move.w #$7fff,$dff096
- move.w save_dmacon,$dff096
- move.l 4,a6
- lea name_glib,a1
- moveq #0,d0
- jsr -552(a6)
- move.l d0,a0
- move.l 38(a0),$dff080
- clr.w $dff088
- move.L 4,a6
- jsr -138(a6)
- rts
- save_intena:dc.w 0
- save_dmacon:dc.w 0
- save_vecteur_irq:dc.l 0
- name_glib:dc.b "graphics.library",0
- even
-
- makedet:
- lea det,a0
- move #79,d7
- mdl1:
- clr.L (a0)+
- move.l #$6000000,(a0)+
- move.L #$40000,(a0)+
- move.l #$20000,(a0)+ ;varg
- move.L #$800000,(a0)+ ;maxmod (modx)
- move #176,(a0)+ ;cx
- move #221,(a0)+ ;cy
- move #-1,(a0)+ ;type -1=fini
- clr (a0)+ ;adr
- clr (a0)+ ;img
- move.L #-$900,(a0)+ ;amod
-
- dbra d7,mdl1
-
- lea det,a0
- bsr.s makefusee
- lea det+[50*nbdata],a0
- bsr.s makefusee
- rts
-
- makefusee:
- move.L lancerc,a2
- clr.L (a0)+
- move.l (a2),(a0)+
- move.L 8(a2),(a0)+
- move.L 4(a2),(a0)+ ;varg
- move.L 12(a2),(a0)+ ;maxmod (modx)
- move #176,(a0)+ ;cx
- move #221,(a0)+ ;cy
- move.L a0,typstop
- move.B #150,typcount
- move #0,(a0)+ ;type 0=1e 1=eclats 2=arret
- clr (a0)+ ;adr
- clr (a0)+ ;img
- move.L 16(a2),(a0)+ ;amod
- addi.L #20,a2
- cmpi #$7777,(a2)
- bne.s mf1a
- lea lancer,a2
- mf1a:move.L a2,lancerc
- rts
-
- explose:
-
- ;*** Enlever la ligne suivante pour que l'ecran ne bouge plus
- ;a chaque explosion
-
- ;move #$10,boum+2
-
- cmpi.L #bp1,a4
- bne.s exp1
- bsr.L clear
- bra.s exp2
- exp1:
- bsr.L clear2
- exp2:
- move #39,d7
- move #$600,d4
- move.l #$40000,d5
- move.L a0,a1
- expl1:
- clr.l (a0)+
- move d4,(a0)+
- clr (a0)+
- move.L d5,(a0)+
- clr.L (a0)+
- move.L #$7fffffff,(a0)+
- move d3,(a0)+
- move d2,(a0)+
- move #1,(a0)+
- clr.L (a0)+
- clr.L (a0)+
- add d2,d5
- add d3,d5
- add d2,d5
- add $df0006,d5
- ;rol #4,d5
- andi.L #$3fc00,d5
- add d2,d4
- add d3,d4
- add d2,d4
- add $df0006,d4
- andi #$7fe,d4
- dbra d7,expl1
-
-
- move.L a1,a0
- makedet1:
- move.L lancerc,a2
- clr.L (a0)+
- move.l (a2),(a0)+
- move.L 8(a2),(a0)+
- move.L 4(a2),(a0)+ ;varg
- move.L 12(a2),(a0)+ ;maxmod (modx)
- move #176,(a0)+ ;cx
- move #221,(a0)+ ;cy
- move.L a0,typstop
- move.B #150,typcount
- move #0,(a0)+ ;type 0=1e 1=eclats 2=arret
- clr (a0)+ ;adr
- clr (a0)+ ;img
- move.L 16(a2),(a0)+ ;amod
- addi.L #20,a2
- cmpi #$7777,(a2)
- bne.s md1a
- lea lancer,a2
- md1a:move.L a2,lancerc
- move.L coltabc,a2
- move (a2)+,d0
- cmpi #$7777,(a2)
- bne.s md1b
- lea coltab,a2
- md1b:move.L a2,coltabc
- cmpi.l #bp3,a4
- beq.s exp5
- move d0,colmap1+2
- rts
- exp5:move d0,colmap2+2
- move d0,colmap2+6
- rts
-
- coltab:dc.W $fff,$ff0,$f,$f00,$f0
- dc.w $f80,$ea6,$aaf
- dc.w $ff,$f0f,$ff0
- dc.w $80f,$f80,$f08,$fff,$f
- dc.W $8f8,$d5d,$08f,$cfc,$fc8,$af0,$f0a
- dc.W $fff,$fa0,$46f,$88f,$f84,$9d9,$b8f
- dc.W $7777
- coltabc:dc.l coltab
-
- lastloop:dc.w 14
- coltab2:dc.w -$11,0
- dc.w -$100,1 ;bleu
- dc.w -1,$10 ;vert
- dc.w 0,$100 ;jaune
- dc.w -$10,1 ;violet
- dc.w -$100,$10 ;bleu-vert
- dc.w $7777
- coltab2c:dc.l coltab2
- makecopper:
- lea cop1+6,a0
- lea cop2+6,a2
- move lastloop,d7
- mcl1:
- move.l coltab2c,a1
- move (a0),d0
- move (a1)+,d1
- move (a1)+,d2
- add d1,d0
- add d2,d0
- move d0,(a0)
- move d0,d1
- move d0,d2
- move d0,d3
- andi #$f00,d1
- andi #$f0,d2
- andi #$f,d3
- lsr #1,d1
- andi #$f00,d1
- lsr #1,d2
- andi #$f0,d2
- lsr #1,d3
- andi #$f,d3
- or d1,d3
- or d2,d3
- move d3,(a2)
- subq.L #8,a2
- addq.L #8,a0
- dbra d7,mcl1
- subq #1,lastloop
-
- tst lastloop
- bmi.s mcl3
- rts
- mcl3:
- move #14,lastloop
- cmpi #$7777,(a1)
- bne.s mcl2
- lea coltab2,a1
- mcl2:
- move.l a1,coltab2c
- rts
-
- copperlist:
- dc.L $8e2479,$9033c9,$920030,$9400d8
-
- dc.l $1840ccc,$1860ccc,$18c0ccc,$18e0ccc
-
- dc.L $1920fff,$1960fff,$19a0fff
- col3d:dc.L $19400b7,$19800b7,$19c00b7,$19e00b7
-
- dc.L $240ffffe
- dc.l $1080002,$1001200,$1820f00
- dc.l $e00005,$e20000
- cop1:
- dc.L $250ffffe,$1820fff
- dc.L $260ffffe,$1820fff
- dc.L $270ffffe,$1820fff
- dc.L $280ffffe,$1820fff
- dc.L $290ffffe,$1820fff
- dc.L $2a0ffffe,$1820fff
- dc.L $2b0ffffe,$1820fff
- dc.L $2c0ffffe,$1820fff
- dc.L $2d0ffffe,$1820fff
- dc.L $2e0ffffe,$1820fff
- dc.L $2f0ffffe,$1820fff
- dc.L $300ffffe,$1820fff
- dc.L $310ffffe,$1820fff
- dc.L $320ffffe,$1820fff
- dc.L $330ffffe,$1820fff
- dc.L $340ffffe,$1820fff
-
-
- dc.l $360ffffe,$1000200
- boum:dc.l $1020000,$1040040,$1080014,$10a0014
- colmap1:dc.L $1820fff
- colmap2:dc.l $1880ff0,$18a0ff0
-
- copbpl1:dc.w $e0,6,$e2,0,$e8,6,$ea,$4800,$f0,6,$f2,$9000
- dc.L $e40005,$e60400
- copbpl3d:dc.w $ec,5,$ee,$400,$f4,5,$f6,$400
-
- dc.L $370ffffe,$1800002
- dc.L $380ffffe,$1800004
- dc.L $390ffffe,$1800007
- dc.L $3a0ffffe,$1800004
- dc.L $3b0ffffe,$1800002
- dc.L $3c0ffffe,$1800000
- dc.L $3d0ffffe,$1006600
-
-
- dc.L $ffdffffe,$ffffe
- dc.L $1b0ffffe,$1001200,$1820fff
- dc.L $1c0ffffe,$1800002,$1820eee
- dc.L $1d0ffffe,$1800004,$1820ddd
- dc.l $1e0ffffe,$1800007,$1820ccc
- dc.l $1f0ffffe,$1800004,$1820bbb
- dc.l $200ffffe,$1800002,$1000200
- dc.L $210ffffe,$1800000,$1820fff
- dc.l $108ffa6,$1001200
- dc.l $e00005,$e2033c
- dc.L $220ffffe,$1820fff
- dc.L $230ffffe,$1820fff
- dc.L $240ffffe,$1820fff
- dc.L $250ffffe,$1820fff
- dc.L $260ffffe,$1820fff
- dc.L $270ffffe,$1820fff
- dc.L $280ffffe,$1820fff
- dc.L $290ffffe,$1820fff
- dc.L $2A0ffffe,$1820fff
- dc.L $2b0ffffe,$1820fff
- dc.L $2c0ffffe,$1820fff
- dc.L $2d0ffffe,$1820fff
- dc.L $2e0ffffe,$1820fff
- dc.L $2f0ffffe,$1820fff
- dc.L $300ffffe,$1820fff
- cop2:dc.L $310ffffe,$1820fff
- dc.l -2
-
- si:
- incbin "sincos"
- cos=si+$200
-
- det:blk.b 100*nbdata
-
-
- font:
- incbin "globulus"
-
- end:
- fonts:blk.b 3456*2
- scroll=$50000+46
- bp0=$50400
-
- bp1=$60000
- bp2=$64800
- bp3=$69000
- b3p1=$6d800
- b3p2=$71e00
-